Headshot picture of Greg Lester
Hey, I'm Greg, a professional sound designer for games currently working at Soundcuts where I've shipped multiple titles including The Quarry (Supermassive Games) and As Dusk Falls (Interior Night).
Outside of my job, I spend a lot of my time trying to make game audio more accessible to everyone by writing, talking and making videos about the topic. 
You can find a lot of this work on the Game Audio Learning Portal that I launched in 2022 as well as my YouTube channel Game Audio Analysis.
In addition to that, my friend Lewis and I created a social hub for the audio community to connect people on and offline, share knowledge and learn from each other. 
It's called airwiggles because sound is just wiggly air.
I also teach at Thinkspace and hold various lectures and workshops to help the students.
Currently, I'm working on some more exciting projects that will hopefully benefit the wider community.
In my spare time, you can find me in front of the computer playing games with my friends, on long walks in nature or at the bouldering gym.  
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